Talk:Computer animation


This page really needs some examples of animation, such as via some simple animated GIFs. A POV-Ray rendering of the room/pyramid thing would be useful too. Of course, I should contribute some of this stuff. But if anyone else feels so inclined...Frecklefoot 13:46, 6 Aug 2003 (UTC)

I reckon this article needs quite a bit of work. Major enhancements and film breakthroughs should be mentioned - Toy Story, Bullet-time, and Avatar. Also, the technique used for armies in the LOTR trilogy, for example. I'll try and see if I can do something soon. violet/riga 17:10, 21 Aug 2004 (UTC)

This article falsely takes for granted the idea that all significant computer animation is 3D, while glossing over 2D computer animation. 149.160.80.221 (talk) 01:02, 29 February 2012 (UTC)Reply[reply]

A discussion about how computers have affected 2D animation production seems appropriate. ie: Digital cell painting, Primitive Vector-Based animation Macromedia Flash, and more advanced 2D animation systems.

I personally developed one of these systems, called Synfig. I'll actually be Giving a talk about Synfig next month, so I could adapt some of the material from that for a discusson on more cutting-edge 2D animation systems.

I agree. This article falsely takes for granted the idea that all significant computer animation is 3D, while glossing over 2D computer animation. 149.160.80.221 (talk) 00:55, 29 February 2012 (UTC)Reply[reply]