Animatronics


An animatronic is a mechatronic puppet.[1] They are a modern variant of the automaton and are often used for the portrayal of characters in films, games and in theme park attractions.

It is a multidisciplinary field integrating puppetry, anatomy and mechatronics.[2][3] Animatronic figures can be implemented with both computer and human control, including teleoperation. Motion actuators are often used to imitate muscle movements and create realistic motions. Figures are usually encased in body shells and flexible skins made of hard or soft plastic materials and finished with colors, hair, feathers and other components to make them more lifelike. Animatronics stem from a long tradition of mechanical automata powered by hydraulics, pneumatics and clockwork. Greek mythology and ancient Chinese writings mention early examples of automata. The oldest extant automaton is dated to the 16th century.

Before the term "animatronics" became common, they were usually referred to as "robots". Since then, robots have become known as more practical programmable machines that do not necessarily resemble living creatures. Robots (or other artificial beings) designed to convincingly resemble humans are known as "androids". The term Animatronics is a portmanteau of animate and electronics.[4] The term Audio-Animatronics was coined by Walt Disney in 1961 when he started developing animatronics for entertainment and film. Audio-Animatronics does not differentiate between animatronics and androids.

Autonomatronics was also defined by Disney Imagineers to describe more advanced Audio-Animatronic technology featuring cameras and complex sensors to process and respond to information in the character's environment.[5]

The first animatronics characters shown to the public were a dog and a horse, as separate attractions at the 1939 New York World's Fair. Sparko, The Robot Dog (the "pet" of Elektro the Robot) is considered the first modern-day animatronic character, as it represented a living animal rather than a purely mechanical figure.[6] An unnamed animatronic horse, which was reported to gallop realistically, was also exhibited.[7]

Laffing Sal was one of several automated characters used to attract carnival and amusement park patrons to funhouses and dark rides throughout the United States.[14] Its movements were accompanied by a raucous recorded laugh that sometimes frightened small children and annoyed adults.[15]