Genesis Nomad


The Genesis Nomad, also known as Sega Nomad, is a handheld game console manufactured by Sega and released in North America in October 1995. The Nomad is a portable variation of the Sega Genesis home video game console (known as the Mega Drive outside North America). It could also be used with a television set via a video port. It was based on the Mega Jet, a portable version of the home console designed for use on airline flights in Japan.

The Nomad was the last handheld console released by Sega. Released late in the Genesis era, it had a short lifespan. It was sold exclusively in North America, and uses regional lockout. Sega's focus on the Sega Saturn left the Nomad under-supported, and it was incompatible with several Genesis peripherals, including the Power Base Converter, the Sega CD, and the 32X. About 1 million units of the Nomad were sold, and it is considered a commercial failure.[1]

The Sega Genesis was Sega's entry into the 16-bit era of video game consoles.[2] In Japan, Sega released the Mega Jet, a portable version of the Mega Drive for use on Japan Airlines flights. The Mega Jet requires a connection to a television screen and a power source, and so outside of airline flights can only be used in cars equipped with a television set and cigarette lighter receptacle.[3] On planes, the Mega Jet was connected into armrest monitors. It had a limited consumer release in Japanese department stores in 1994, but did not see success.[4]

Planning to release a new handheld console to succeed the Game Gear, Sega originally intended to produce a system with a touchscreen interface two years before the Game.com handheld by Tiger Electronics. However, touchscreen technology was expensive at the time, so Sega instead released the Genesis Nomad, a handheld version of the Genesis.[5] The development codename was "Project Venus".[6][7] Sega hoped to capitalize on the Genesis's popularity in North America. At the time, the Genesis Nomad was the only handheld console that could connect to a television.[4]

The Nomad was released in October 1995 in North America only.[6][1] The release was five years into the market span of the Genesis, with an existing library of more than 500 Genesis games.[8] While Sega Technical Institute's The Ooze was originally planned as a launch game, it was not included.[9] According to former Sega of America research and development head Joe Miller, the Nomad was not intended to replace the Game Gear, and Sega had few plans for the new handheld.[8] Sega was supporting five different consoles: Saturn, Genesis, Game Gear, Pico, and the Master System, as well as the Sega CD and 32X add-ons. In Japan, the Mega Drive had never been successful and the Saturn was more successful than Sony's PlayStation, so Sega Enterprises CEO Hayao Nakayama decided to focus on the Saturn, resulting in the end of support for the Genesis and Genesis-based products.[10] Additionally, the Game Boy, Nintendo's handheld console that had been dominant in the market, became even more dominant with the release of Pokémon Red and Blue. This meant the Nomad was not successful. By 1999, the Nomad was being sold at less than a third of its original price.[4]